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1. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Nulldust wrote: Summ Dude wrote: Nanohives are already ubiquitously used in competitive play, just like Active Scanners. I guess that's why our perspective differs. I don't play competitively but I'd argue most players don't either. It ha...
- by Summ Dude - at 2014.03.15 20:08:00
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2. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
bamboo x wrote: Summ Dude wrote: bamboo x wrote: How much percentage bonus do we get for proficiency now? Same as before, 3% per level. The only difference is that now it will only affect either armor or shields, not both. I know the...
- by Summ Dude - at 2014.03.15 20:01:00
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3. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
bamboo x wrote: How much percentage bonus do we get for proficiency now? Same as before, 3% per level. The only difference is that now it will only affect either armor or shields, not both.
- by Summ Dude - at 2014.03.15 11:03:00
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4. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Nulldust wrote: Summ Dude wrote: Nulldust wrote: Only caldari logistics has the nanohive bonus? Frequent runs to depot for supply breaks team coodination and wrecks gameplay. Nanite supply should be tripled not reduced. Here's what I'd s...
- by Summ Dude - at 2014.03.15 08:18:00
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5. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Nulldust wrote: Only caldari logistics has the nanohive bonus? Frequent runs to depot for supply breaks team coodination and wrecks gameplay. Nanite supply should be tripled not reduced. Here's what I'd suggest: * Nanohive nanite supply x3. ...
- by Summ Dude - at 2014.03.15 06:21:00
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6. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
KalOfTheRathi wrote: I serious worry about your play testing good old guys at CCP/Shanghai. Seriously, very seriously. How is using any equipment as designed abuse ? Either you don't have play testers that understand how gamers will use the eq...
- by Summ Dude - at 2014.03.15 05:40:00
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7. Announcement:February Event! - in Announcement and Events [original thread]
I got my 300 HMGs, but only 10 Forge Guns. I'm quite positive I got more than 10 FG kills during this event. On this character.
- by Summ Dude - at 2014.03.14 05:14:00
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8. Announcement:February Event! - in Announcement and Events [original thread]
Kigurosaka Laaksonen wrote: CCP Cmdr Wang wrote: Kigurosaka Laaksonen wrote: For the Proto Weapons reward, how is that handled? Is it 300 regular variant Proto weapons total? Or 300 HMGs and Forges? Could I get 300 Proto HMGs, and also 3...
- by Summ Dude - at 2014.03.03 18:42:00
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9. Announcement:February Event! - in Announcement and Events [original thread]
Kigurosaka Laaksonen wrote: For the Proto Weapons reward, how is that handled? Is it 300 regular variant Proto weapons total? Or 300 HMGs and Forges? Could I get 300 Proto HMGs, and also 300 Proto Burst HMGs? And 300 Proto Forge guns and the a...
- by Summ Dude - at 2014.03.03 00:28:00
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10. Announcement:February Event! - in Announcement and Events [original thread]
Reallusion GrimSleeper wrote: Summ Dude wrote: How would your first scenario be "A" here? A Sniper Rifle isn't a heavy weapon. A guy joined my squad and was running a heavy suit with a laser rifle all day. I asked why he wasn't just using...
- by Summ Dude - at 2014.02.22 20:35:00
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11. Announcement:February Event! - in Announcement and Events [original thread]
Rami Hamilo wrote: CCP Cmdr Wang wrote: Jeremiah Wickels wrote: will active sp boosters count against the 750k pool of points? Boosters will not count against the SP bonus, so you can still earn extra SP with the booster. We can ge...
- by Summ Dude - at 2014.02.22 20:02:00
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12. Announcement:February Event! - in Announcement and Events [original thread]
Reallusion GrimSleeper wrote: Logistics - Sniper Rifle, kills heavy == (A) Heavy - Sniper Rifle, kills heavy == (B) Heavy Suit - HMG or FG, kills heavy == (A+B) LEGEND (A) USE heavy weapon = 500 SP + proto weapon (B) KILL heavy suit = 2...
- by Summ Dude - at 2014.02.22 19:59:00
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13. Announcement:February Event! - in Announcement and Events [original thread]
D34NOS MAZDA wrote: This event should include some logi bonus points also. How can the heavies stay alive if we logi's are not repping them???? True logi's have not had an event that includes repping resupply etc. I can see that the logi's ar...
- by Summ Dude - at 2014.02.13 08:23:00
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14. Announcement:February Event! - in Announcement and Events [original thread]
noob cavman wrote: Our boundless's will blot out the sun! Let's hope they don't know how to fight in the shade...
- by Summ Dude - at 2014.02.11 07:12:00
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15. Announcement:Dev Blog: A Message from the Executive Producer - in Announcement and Events [original thread]
Maybe it's just me, but the whole tone of this blog just kinda irked me. Like, it seemed to effectively be saying, "Dust 514 is a great game, as we all know, and I'm here to make it even better!" When it should really be something like, "I know Du...
- by Summ Dude - at 2013.10.14 05:44:00
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16. Announcement:Community Spotlight: D Legend's Portuguese Translations - in Announcement and Events [original thread]
Needless Sacermendor wrote: I don't assume the translations are well done ... I have no idea, don't really care and I even said so in my other post. I didn't correct anything about your post and never said it had 4 errors ... I said the devblo...
- by Summ Dude - at 2013.10.02 07:54:00
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17. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted.
- by Summ Dude - at 2013.05.25 01:34:00
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